import { BuffTargetType, HurtType, TriggerType } from "js/typeDefine/typeDefine";

export default {
    130001: {
        name: "狱炎",
        introduce: "联动技能,合计联动角色的攻击力,对全体敌人造成value1%火焰伤害", //,消耗怒气anger',//<br><br>技能冷却时间cd秒<br><br>消耗怒气needAnger点',
        anger: [20, 4],
        cd: 10000,
        limitIntroduce1: [",同时对敌人造成buffID", ",同时对敌人造成buffID", ",同时对敌人造成buffID", ",同时对敌人造成buffID"],
        value1: [150, 50],
        buffID: 190214,
        needAnger: [20, 4],
        triggerLimitTimes: 2,
        triggers: [
            {
                triggerType: TriggerType.UseSkill,
                triggerPer: [100, 0],
                hatredType: 1,
                hurtType: HurtType.Fire,
                attackAmount: [12, 0],
                skillHurtPer: [150, 50],
            },
        ],
    },
    130002: {
        name: "毒瘴",
        introduce: "联动技能,合计联动角色的攻击力,对全体敌人造成value1%毒伤害limitIntroduce1", //,消耗怒气anger',//<br><br>技能冷却时间cd秒<br><br>消耗怒气needAnger点',
        anger: [20, 4],
        cd: 10000,
        limitIntroduce1: [",同时对敌人造成buffID", ",同时对敌人造成buffID", ",同时对敌人造成buffID", ",同时对敌人造成buffID"],
        value1: [80, 20],
        buffID: 190202,
        needAnger: [20, 4],
        triggerLimitTimes: 2,
        triggers: [
            {
                triggerType: TriggerType.UseSkill,
                triggerPer: [100, 0],
                hatredType: 1,
                hurtType: HurtType.Poison,
                attackAmount: [12, 0],
                skillHurtPer: [80, 20],
            },
            {
                triggerType: TriggerType.UseSkillDamagePre2,
                triggerPer: [100, 0],
                buff: { buffID: 190202, buffTargetType: BuffTargetType.AttackTarget },
            },
        ],
    },
    130003: {
        name: "圣灵",
        introduce: "联动技能,对全体队友恢复自身最大生命的的value1%", //,消耗怒气anger',//<br><br>技能冷却时间cd秒<br><br>消耗怒气needAnger点',
        anger: [20, 4],
        cd: 10000,
        firstTriggerCd: 5100,
        limitIntroduce1: [",同时对敌人造成buffID", ",同时对敌人造成buffID", ",同时对敌人造成buffID", ",同时对敌人造成buffID"],
        value1: [15, 10],
        buffID: 190202,
        needAnger: [20, 4],
        triggerLimitTimes: 2,
        triggers: [
            {
                triggerType: TriggerType.UseSkill,
                triggerPer: [100, 0],
                name: "圣灵",
                cureAmount: [12, 0],
                curePer: [15, 10],
            },
        ],
    },
    130004: {
        name: "沼泽",
        introduce: "联动技能,对全体敌人造成buffID", //,消耗怒气anger',//<br><br>技能冷却时间cd秒<br><br>消耗怒气needAnger点',
        anger: [20, 4],
        cd: 15000,
        firstTriggerCd: 3000,
        buffID: 190215,
        needAnger: [20, 4],
        triggerLimitTimes: 2,
        triggers: [
            {
                triggerType: TriggerType.UseSkill,
                triggerPer: [100, 0],
                hatredType: 1,
                hurtType: HurtType.Fire,
                attackAmount: [12, 0],
                skillHurtPer: [0, 0],
            },
            {
                triggerType: TriggerType.UseSkillDamagePre2,
                triggerPer: [100, 0],
                buff: { buffID: 190215, buffTargetType: BuffTargetType.AttackTarget },
            },
        ],
    },
}